After 8 years, it's time to say goodbye to Demon's Souls. Atlus announced today that it will be shutting down the legendary game's servers early next year.
In a post titled "A Fond Farewell to Demon's Souls' Servers," developer Atlus says it's shutting down the games servers on Feb. 28th. The game will still be playable, but without online functionality like in-game messaging, player death locations, and World Tendency features. Oh yeah, and no more ganking people.
Atlus wrote: "It’s with mixed emotions we say goodbye to the service. Countless players have enjoyed Demon’s Souls and the functionality it introduced to players when such things were rarer. If you’ve played the game then you understand the feeling of dying multiple times in the span of 10 minutes or dealing with a boss fight so difficult that it took you a week just to figure out the best way to attack. The unforgiving nature of the game has provided countless enjoyable moments of frustration and anger, but also the elation felt from beating something so challenging. This difficulty and grit helped pave the way for even more punishing games such as its spiritual successor Dark Souls, the 2017 hit Nioh, and the landmark PS4 title, Bloodborne."
If you don't remember, Demon's Souls was created by director Hidetaka Miyazaki and released back in 2009 for the Playstation 3. It became a surprise hit, winning some Game of the Year honors and spawning its own genre of brutally tough games, including Dark Souls 1, 2 and 3, and Bloodborne.