So as the character thread is up, here is the rules thread.
Rule #0 Everyone has fun
Rule #1 What the GM (Game Master, the guy running the game) says goes; generally for the good of the story or for the fun of everyone
Rule #2 Rules #0 and #1 trump the rules in the manual
So, beyond the "play nice" kind of things, here is the system I want to use to dictate character creation and how actions are undertaken. Rule of Cool system for RWBY. Now in a slightly-less-irritating-than-Mediafire Dropbox link.
You guys may feel free to start actually making the attributes, weapon, and semblance for your characters. It starts on page 5 of the pdf and you'll find that there are few restrictions. If you have any questions or want to check if something is ok, just leave a reply.
Use 1-6 for your attributes instead of 0-5
Remember Rule #0 is to have fun? Is it fun to have a character with a 0 in a stat? Probably not. So let's just add 1 to each of the stats. Some statistics say the game is a bit on the hard side as-is, let's not make it worse.
You have six stats, Strength, Agility, Endurance, Perception, Willpower, and Discipline. You'll assign the numbers 1-6 to each stat (using each number only once).
Thanh's (an OC of mine) stat block would look like:
Post edited 6/23/15 5:33PM